

In the world of video game development, there are some really insanely awesome and sophisticated tools available. To me I think it's awesome this kind of tool even exists.Įdit: I hope the developer of Bootstrap Studio reads all of this great feedback. It feels like an awesome first version though, and I can't wait to watch tools like this improve. I would like to see drag and drop, snapping, and easy resizing of elements. It really needs to be magnitudes in improvement above my current method and comfort typing the language.

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For me, this tool is not significantly enough better than manual programming. I agree this could be a good teaching tool. I mean, it's sets of symbols that will be interpreted programatically by a parser. But when we work with HTML/CSS are are producing code. Not in the same sense as "programming", for sure. My own pedantic point would be that HTML/CSS is actually coding. I hate to be pedantic but you keep saying you're "coding" HTML and to me it sounds similar to someone saying they're "coding" Word documents. Not until I don't have to use a polyfill. But for most of what I do it doesn't make enough sense to start using it. I certainly do enjoy it to the extent that I understand it.įlexbox: yeah: I dig the idea.

I haven't played with Go or Rust, but I have worked with Python. As older IE started to fade away I started to miss them, because I'd gotten good at working around their quirks. Maybe my source of enjoyment comes from the fact that I'm familiar enough with the quirks of HTML/CSS that I actually enjoy returning to problems like that.īut maybe I'm funny like that. Especially HTML, which aches under the weight of it's origins. And I totally agree: HTML/CSS aren't great at the job of coding for a presentational layer.
